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2 Commits
7611d51bc4
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master
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@ -7,18 +7,14 @@
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// Author: Love Billenius <lovbi127@student.liu.se>
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// Author: Love Billenius <lovbi127@student.liu.se>
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#include "Boggle.h"
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#include "Boggle.h"
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#include "random.h"
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#include "shuffle.h"
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#include "shuffle.h"
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#include "strlib.h"
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#include <fstream>
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#include <sstream>
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#include <unordered_set>
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#include <unordered_set>
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// The res folder isn't copied the same way on macOS
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// The res folder isn't copied the same way on macOS
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#ifdef __APPLE__
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#ifdef __APPLE__
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const std::string Boggle::s_DICTIONARY_FILE = "../../../EnglishWords.dat";
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const std::string Boggle::s_DICTIONARY_FILE = "../../../EnglishWords.dat";
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#else
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#else
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const std::string Boggle::DICTIONARY_FILE = "EnglishWords.dat";
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const std::string Boggle::s_DICTIONARY_FILE = "EnglishWords.dat";
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#endif
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#endif
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static const int g_NUM_CUBES = 16; // the number of cubes in the game
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static const int g_NUM_CUBES = 16; // the number of cubes in the game
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@ -10,7 +10,6 @@
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#define _boggle_h
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#define _boggle_h
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#include "lexicon.h"
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#include "lexicon.h"
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#include <iostream>
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#include <string>
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#include <string>
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#include <unordered_set>
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#include <unordered_set>
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#include <vector>
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#include <vector>
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@ -13,10 +13,8 @@
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* with an unmodified version of all provided code files.
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* with an unmodified version of all provided code files.
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*/
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*/
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#include <fstream>
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#include <iostream>
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#include <iostream>
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#include <string>
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#include <string>
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#include "random.h"
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#include "strlib.h"
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#include "strlib.h"
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#include "Boggle.h"
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#include "Boggle.h"
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#include "bogglemain.h"
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#include "bogglemain.h"
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@ -4,11 +4,8 @@
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#include "Boggle.h"
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#include "Boggle.h"
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#include "bogglemain.h"
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#include "bogglemain.h"
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#include "strlib.h"
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#include <cstdlib>
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#include <cstdlib>
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#include <iomanip>
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#include <iostream>
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#include <iostream>
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#include <sstream>
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#include <thread>
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#include <thread>
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static const size_t LINE_LENGTH = 80;
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static const size_t LINE_LENGTH = 80;
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