E3
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43
src/Tour.cpp
43
src/Tour.cpp
@ -52,7 +52,7 @@ void Tour::draw(QGraphicsScene *scene) const {
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return;
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return;
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Node *node = m_startNode;
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Node *node = m_startNode;
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do{
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do {
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node->point.draw(scene);
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node->point.draw(scene);
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node->point.drawTo(node->next->point, scene);
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node->point.drawTo(node->next->point, scene);
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node = node->next;
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node = node->next;
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@ -116,6 +116,31 @@ void Tour::insertNearest(Point p) {
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nearest->next = newNode;
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nearest->next = newNode;
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}
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}
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Node *findbestNodeTSP(Node *const start, Point &point) {
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auto calcHeuristic = [&point](Node *const insertAt) -> double {
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double distanceWithNewPoint = insertAt->point.distanceTo(point) +
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point.distanceTo(insertAt->next->point);
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double originalDistance = insertAt->point.distanceTo(insertAt->next->point);
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return distanceWithNewPoint - originalDistance;
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};
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double optimalH = Q_INFINITY;
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Node *optimalNode;
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Node *node = start;
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do {
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double h = calcHeuristic(node);
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if (h < optimalH) {
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optimalH = h;
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optimalNode = node;
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}
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node = node->next;
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} while (node != start);
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return optimalNode;
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}
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void Tour::insertSmallest(Point p) {
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void Tour::insertSmallest(Point p) {
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if (m_startNode == nullptr) {
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if (m_startNode == nullptr) {
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m_startNode = new Node(p);
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m_startNode = new Node(p);
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@ -128,21 +153,7 @@ void Tour::insertSmallest(Point p) {
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return;
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return;
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}
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}
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Node *bestNode = m_startNode;
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Node *bestNode = findbestNodeTSP(m_startNode, p);
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double minIncrease = Q_INFINITY;
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Node *node = m_startNode;
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do {
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double increase = node->point.distanceTo(p) +
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p.distanceTo(node->next->point) -
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node->point.distanceTo(node->next->point);
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if (increase < minIncrease) {
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minIncrease = increase;
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bestNode = node;
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}
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node = node->next;
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} while (node != m_startNode);
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auto *newNode = new Node(p, bestNode->next);
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auto *newNode = new Node(p, bestNode->next);
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bestNode->next = newNode;
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bestNode->next = newNode;
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}
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}
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@ -49,7 +49,7 @@ int main(int argc, char *argv[]) {
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auto timeStart = std::chrono::high_resolution_clock::now();
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auto timeStart = std::chrono::high_resolution_clock::now();
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while (input >> x >> y) {
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while (input >> x >> y) {
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Point p(x, y);
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Point p(x, y);
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tour.insertNearest(p);
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tour.insertSmallest(p);
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//uncomment the 4 lines below to animate
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//uncomment the 4 lines below to animate
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//tour.draw(scene);
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//tour.draw(scene);
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//std::chrono::milliseconds dura(50);
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//std::chrono::milliseconds dura(50);
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