Pong/Vec2d/Bump.h

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2024-01-19 15:06:48 +01:00
//
// Created by love on 2024-01-19.
//
#pragma once
enum class BumpType {
WALL, PADDLE, BOTH
};
enum class PaddleDirection {
MOVING_UP, NOT_MOVING, MOVING_DOWN, NONE
};