Break out header file implementations to source files

This commit is contained in:
2024-01-29 16:19:04 +01:00
parent c67345268e
commit 836ca94e1c
20 changed files with 685 additions and 579 deletions

View File

@@ -8,6 +8,7 @@
#include <SDL_ttf.h>
#include <utility>
#include <vector>
#include <optional>
#include "../defaultfont.h"
#include "iostream"
@@ -39,129 +40,16 @@ public:
* @param text This class takes care of freeing text
* @param screenSize This won't be freed by this class
*/
TextScreen(const std::string &text, SDL_Point *screenSize, std::optional<SDL_Point> basePosition) : hasUpdated(
false), screenSize(screenSize), basePosition(basePosition) {
const char *defaultFontPath = getDefaultFontPath();
if (defaultFontPath == nullptr) {
std::cerr << "Font path is not set for this platform (null)" << std::endl;
exit(-1);
}
font = TTF_OpenFont(defaultFontPath, 42);
if (font == nullptr) {
std::cerr << "Failed to load font: " << TTF_GetError() << std::endl;
exit(-1);
}
TextScreen(const std::string &text, SDL_Point *screenSize, std::optional<SDL_Point> basePosition);
initPositions(text);
}
~TextScreen();
virtual void draw(SDL_Renderer *renderer);
void setText(const std::string &replaceText);
virtual void update();
private:
void initPositions(const std::string &text) {
lines = splitString(text, '\n');
surfaces.clear();
shadowSurfaces.clear();
positions.clear();
shadowPositions.clear();
surfaces.reserve(lines.size());
shadowSurfaces.reserve(lines.size());
positions.reserve(lines.size());
shadowPositions.reserve(lines.size());
for (int i = 0; i < lines.size(); ++i) {
int textWidth, textHeight;
TTF_SizeText(font, lines[i].c_str(), &textWidth, &textHeight);
SDL_Point base = basePosition.has_value() ? basePosition.value() : SDL_Point{
(screenSize->x - textWidth) / 2,
static_cast<int>((screenSize->y - textHeight * (lines.size())) / 2)};
SDL_Rect regularPosition = {base.x, base.y + textHeight * i, textWidth, textHeight};
SDL_Rect shadowPosition = {base.x + shadowOffset, base.y + textHeight * i + shadowOffset, textWidth,
textHeight};
positions.push_back(regularPosition);
shadowPositions.push_back(shadowPosition);
}
}
public:
~TextScreen() {
// TTF_CLoseFont & SDL_FreeSurface are null-safe
TTF_CloseFont(font);
for (auto *surface: surfaces)
SDL_FreeSurface(surface);
for (auto *surface: shadowSurfaces)
SDL_FreeSurface(surface);
}
virtual void draw(SDL_Renderer *renderer) {
for (int i = 0; i < surfaces.size(); ++i) {
// Draw shadow
SDL_Texture *shadowTexture = SDL_CreateTextureFromSurface(renderer, shadowSurfaces[i]);
if (shadowTexture != nullptr) {
SDL_RenderCopy(renderer, shadowTexture, nullptr, &shadowPositions[i]);
SDL_DestroyTexture(shadowTexture);
}
// Draw text
SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surfaces[i]);
if (texture != nullptr) {
SDL_RenderCopy(renderer, texture, nullptr, &positions[i]);
SDL_DestroyTexture(texture);
}
}
}
void setText(const std::string &replaceText) {
lines = splitString(replaceText, '\n');
initPositions(replaceText);
}
virtual void update() {
if (hasUpdated)
return;
for (auto &surface: surfaces)
SDL_FreeSurface(surface);
for (auto &shadowSurface: shadowSurfaces)
SDL_FreeSurface(shadowSurface);
surfaces.clear();
shadowSurfaces.clear();
for (const auto &line: lines) {
SDL_Surface *textSurface = TTF_RenderText_Solid(font, line.c_str(), color);
SDL_Surface *shadowSurface = TTF_RenderText_Solid(font, line.c_str(), shadowColor);
if (textSurface == nullptr || shadowSurface == nullptr) {
std::cerr << "Failed to create text surface (TextScreen): " << TTF_GetError() << std::endl;
continue;
}
surfaces.push_back(textSurface);
shadowSurfaces.push_back(shadowSurface);
}
hasUpdated = true;
}
private:
static std::vector<std::string> splitString(const std::string &string, const char &delim) {
int size = 0;
for (char c: string)
if (c == delim) size++;
std::vector<std::string> lines;
lines.reserve(size);
std::stringstream ss(string);
std::string line;
while (std::getline(ss, line, delim))
lines.push_back(line);
return lines;
}
void initPositions(const std::string &text);
};