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	Raise min max score from 0 to 1
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		@@ -28,7 +28,7 @@ void ScrollOptionScreen::handleEvent(SDL_Event &event) {
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            case SDLK_s:
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					            case SDLK_s:
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                [[fallthrough]];
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					                [[fallthrough]];
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            case SDLK_DOWN:
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					            case SDLK_DOWN:
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                if (counter > 0) {
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					                if (counter > 1) {
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                    counter--;
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					                    counter--;
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                    shouldUpdate = true;
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					                    shouldUpdate = true;
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                }
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					                }
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