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ta bort developer-move
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@ -20,7 +20,6 @@ public class Board extends JPanel implements MouseListener {
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private ArrayList<Point> validMovesToDraw = new ArrayList<>();
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private ArrayList<Point> validMovesToDraw = new ArrayList<>();
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private Point selectedPiece = new Point();
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private Point selectedPiece = new Point();
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private final Color moveableColor = new Color(255, 191, 0);
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private final Color moveableColor = new Color(255, 191, 0);
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public boolean developerMode = false;
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short turnCount = 0;
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short turnCount = 0;
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private boolean whitesTurn = true;
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private boolean whitesTurn = true;
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@ -181,7 +180,7 @@ public class Board extends JPanel implements MouseListener {
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final Piece selectedPiece = pieces[mouseCoordinateX][mouseCoordinateY];
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final Piece selectedPiece = pieces[mouseCoordinateX][mouseCoordinateY];
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// Kolla endast ifall vi kan röra på pjäsen om det är samma färg som den tur vi är på
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// Kolla endast ifall vi kan röra på pjäsen om det är samma färg som den tur vi är på
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if (selectedPiece.isWhite() == whitesTurn || developerMode) {
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if (selectedPiece.isWhite() == whitesTurn) {
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ArrayList<Point> attacks = checkAttacks(whitesTurn);
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ArrayList<Point> attacks = checkAttacks(whitesTurn);
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ArrayList<Point> validMoves = selectedPiece.validMoves(pieces, true);
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ArrayList<Point> validMoves = selectedPiece.validMoves(pieces, true);
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