Bara tagit bort souts o debugging saker

This commit is contained in:
k1ntas
2022-05-05 08:40:44 +02:00
parent e545ca7902
commit 81ec9777ad
2 changed files with 0 additions and 19 deletions

View File

@@ -18,8 +18,6 @@ public class Board extends JPanel implements MouseListener {
public static final int SIZE_OF_TILE = 100;
private Piece[][] pieces = new Piece[8][8];
private ArrayList<Point> validMovesToDraw = new ArrayList<>();
private ArrayList<Point> validDebugMovesToDraw = new ArrayList<>();
private ArrayList<Point> validDebugAttacksToDraw = new ArrayList<>();
private Point selectedPiece = new Point();
private Color moveableColor = new Color(255, 191, 0);
public static boolean whiteToMove = true;
@@ -63,15 +61,6 @@ public class Board extends JPanel implements MouseListener {
Graphics2D g2 = (Graphics2D) g;
drawSquares(g2);
validDebugMovesToDraw.stream().filter(point -> point != null).forEach(point -> {
g2.setColor(Color.CYAN);
g2.fillRect(point.x * SIZE_OF_TILE, point.y * SIZE_OF_TILE, SIZE_OF_TILE/2, SIZE_OF_TILE);
});
validDebugAttacksToDraw.stream().filter(point -> point != null).forEach(point -> {
g2.setColor(Color.RED);
g2.fillRect(point.x * SIZE_OF_TILE, point.y * SIZE_OF_TILE, SIZE_OF_TILE, SIZE_OF_TILE/2);
});
// måla alla ställen man kan gå¨till
validMovesToDraw.stream().filter(point -> point != null)
.forEach(point -> {
@@ -137,12 +126,7 @@ public class Board extends JPanel implements MouseListener {
ArrayList<Point> opposingAttacks = checkAttacks(!whiteToMove);
// opposingAttacks.removeAll(allValidMoves);
validDebugMovesToDraw = allValidMoves;
validDebugAttacksToDraw = opposingAttacks;
boolean weCanMove = allValidMoves.size() > 0;
boolean hasShowedMessageAboutSchack = false;
for (Point attack : opposingAttacks) {
@@ -187,7 +171,6 @@ public class Board extends JPanel implements MouseListener {
ArrayList<Point> validMoves = selectedPiece.validMoves(pieces, true);
// Kolla ifall vi kan röra oss
// Loopa igenom allt
System.out.println("\n\n\n\n\n\n");
ArrayList<Point> allValidMoves = new ArrayList<>();
for (Piece[] pieceArr : pieces) {