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https://github.com/lov3b/Schack.git
synced 2025-01-18 21:00:11 +01:00
gör getCastleMove mer tydlig
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parent
9d1916ad17
commit
d5244cea94
@ -146,12 +146,12 @@ public class Board extends JPanel implements MouseListener {
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continue;
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continue;
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}
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}
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if (attacked.supremeRuler) {
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if (attacked.supremeRuler) {
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validMovesToDraw.clear();
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getParent().repaint();
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// Kolla ifall vi är i schackmatt
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// Kolla ifall vi är i schackmatt
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if (weCanMove) {
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if (weCanMove) {
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JOptionPane.showMessageDialog(this, "Du står i schack");
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JOptionPane.showMessageDialog(this, "Du står i schack");
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} else {
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} else {
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validMovesToDraw.clear();
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getParent().repaint();
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int choise = JOptionPane.showConfirmDialog(this, "Schackmatt\nVill du starta om?");
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int choise = JOptionPane.showConfirmDialog(this, "Schackmatt\nVill du starta om?");
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if (choise == JOptionPane.YES_OPTION) {
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if (choise == JOptionPane.YES_OPTION) {
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restartGame();
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restartGame();
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@ -11,9 +11,10 @@ public final class King extends PieceKnownIfMoved {
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supremeRuler = true;
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supremeRuler = true;
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}
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}
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private void addCastlingIfCan(Piece[][] pieces, ArrayList<Point> movable, Point toMove, Point selected) {
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private ArrayList<Point> getCastlingIfPossible(Piece[][] pieces) {
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ArrayList<Point> possibleCastling = new ArrayList<>();
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if (isMoved()) {
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if (isMoved()) {
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return;
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return possibleCastling;
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}
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}
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// Vänster
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// Vänster
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@ -27,7 +28,7 @@ public final class King extends PieceKnownIfMoved {
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Piece p = pieces[loopX][this.position.y];
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Piece p = pieces[loopX][this.position.y];
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if (p != null) {
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if (p != null) {
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if (!p.isMoved()) {
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if (!p.isMoved()) {
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movable.add(new Point(2, this.position.y));
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possibleCastling.add(new Point(2, this.position.y));
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}
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}
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}
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}
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}
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}
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@ -48,7 +49,7 @@ public final class King extends PieceKnownIfMoved {
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Piece p = pieces[loopX][this.position.y];
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Piece p = pieces[loopX][this.position.y];
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if (p != null) {
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if (p != null) {
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if (!p.isMoved()) {
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if (!p.isMoved()) {
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movable.add(new Point(6, this.position.y));
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possibleCastling.add(new Point(6, this.position.y));
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}
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}
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}
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}
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}
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}
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@ -58,6 +59,7 @@ public final class King extends PieceKnownIfMoved {
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nothingInBetween = false;
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nothingInBetween = false;
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}
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}
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}
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}
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return possibleCastling;
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}
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}
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@ -101,7 +103,7 @@ public final class King extends PieceKnownIfMoved {
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}
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}
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}
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}
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addCastlingIfCan(pieces, movable, position, position);
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movable.addAll(getCastlingIfPossible(pieces));
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return movable;
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return movable;
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}
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}
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