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fixed king calculate legal
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parent
1bad5933b0
commit
e79d1222c2
@ -15,7 +15,7 @@ import javax.swing.JPanel;
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public class Board extends JPanel {
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public class Board extends JPanel {
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public static final int SIZE_OF_TILE = 100;
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public static final int SIZE_OF_TILE = 100;
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ArrayList<Piece> pieces = new ArrayList<>();
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private ArrayList<Piece> pieces = new ArrayList<>();
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public Board() throws IOException {
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public Board() throws IOException {
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@ -49,12 +49,14 @@ public class Board extends JPanel {
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pieces.forEach(p -> p.draw(g2));
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pieces.forEach(p -> p.draw(g2));
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Piece p = pieces.get(1);
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// Check valid moves method
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LinkedHashSet<Point> legal = p.validMoves(pieces);
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pieces.forEach(p -> {
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g2.setColor(Color.yellow);
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LinkedHashSet<Point> validMoves = p.validMoves(pieces);
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legal.forEach(point -> g2.fillOval(point.x * SIZE_OF_TILE, point.y * SIZE_OF_TILE, SIZE_OF_TILE, SIZE_OF_TILE));
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Color c = new Color((int) (255 * Math.random()), (int) (255 * Math.random()), (int) (255 * Math.random()));
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g2.setColor(c);
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System.out.println(legal.size());
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validMoves.forEach(point -> g2.fillOval(point.x * SIZE_OF_TILE, point.y * SIZE_OF_TILE, SIZE_OF_TILE, SIZE_OF_TILE));
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System.out.println("x:" + p.position.x + ", y:" + p.position.y + ": " + validMoves.size());
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});
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}
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}
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private void drawSquares(Graphics2D g2) {
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private void drawSquares(Graphics2D g2) {
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@ -21,10 +21,7 @@ public final class King extends Piece {
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}
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}
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public King(boolean white) throws IOException {
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public King(boolean white) throws IOException {
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// Point p = new Point();
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super(white, white ? new Point(4, 0) : new Point(4, 7));
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// p.x = 5;
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// p.y = white ? 0 : 7;
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super(white, white ? new Point(5, 0) : new Point(5, 7));
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}
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}
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@Override
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@Override
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@ -57,10 +54,10 @@ public final class King extends Piece {
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if (y == 1 && x == 1) {
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if (y == 1 && x == 1) {
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continue;
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continue;
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} // Ifall det är utanför planen, skippa tror inte det funkar
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} // Ifall det är utanför planen, skippa tror inte det funkar
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else if (x + this.position.x > 8
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else if (x + this.position.x >= 8+1
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|| x + this.position.x < 0
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|| x + this.position.x <= 0
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|| y + this.position.y > 8
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|| y + this.position.y >= 8+1
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|| y + this.position.y < 0) {
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|| y + this.position.y <= 0) {
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continue;
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continue;
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}
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}
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perhapsMovable.add(
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perhapsMovable.add(
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