Compare commits
11 Commits
9e3bac710f
...
c609d5ccb0
Author | SHA1 | Date | |
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c609d5ccb0 | |||
d99633e7cf | |||
98a2879129 | |||
86a805b6e9 | |||
2ac8c05e1d | |||
7c62375761 | |||
cf538f2cf5 | |||
50fe9d9c6d | |||
91328c4aca | |||
cf7a9a1f1a | |||
21aeaab088 |
@ -11,15 +11,25 @@ find_package(SDL2 CONFIG REQUIRED)
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find_package(SDL2_ttf CONFIG REQUIRED)
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find_package(CURL REQUIRED)
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file(GLOB KULLE_SRC src/data/kulle_*_png.cpp)
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file(GLOB KULLE_HEADER src/data/kulle_*_png.hpp)
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add_executable(hang_man src/main.cpp
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src/Game.cpp
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src/Game.hpp
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src/State.hpp
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src/words.hpp
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src/words.cpp
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src/data/words.hpp
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src/data/words.cpp
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src/utils.hpp
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src/GuessCorrector.cpp
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src/GuessCorrector.hpp
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src/default_font.cpp
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src/default_font.hpp
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${KULLE_SRC}
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${KULLE_HEADER}
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src/data/hills.cpp
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src/data/hills.hpp
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)
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target_link_libraries(hang_man PRIVATE
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61
bin-to-array.py
Normal file
61
bin-to-array.py
Normal file
@ -0,0 +1,61 @@
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"""
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Use this script to write data files as c arrays. This is used to stay cross-platform for embedding.
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"""
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import argparse
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import os.path
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def format_hex_line(data):
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hex_data = ', '.join(f'0x{byte:02x}' for byte in data)
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return f' {hex_data},\n'
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def hexdump_to_cpp_array(file_name: str, output_dir: str, variable_name: str):
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path = os.path.join(output_dir, variable_name)
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header_path, source_path = f"{path}.hpp", f"{path}.cpp"
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# Header
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with open(header_path, 'w') as file:
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file.write("#pragma once\n\n")
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file.write("#include <cstddef>\n\n")
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file.write(f"extern const unsigned char {variable_name}[];\n")
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file.write(f"extern const size_t {variable_name}_length;\n")
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# Source
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byte_count = 0
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with open(file_name, 'rb') as bin_file, open(source_path, 'w') as source_file:
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source_file.write(f"// This is the bytes of {file_name}\n")
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source_file.write(f'#include "{variable_name}.hpp"\n\n')
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source_file.write(f"const unsigned char {variable_name}[] = {{\n")
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while True:
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chunk = bin_file.read(16)
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if not chunk:
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break
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byte_count += len(chunk)
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source_file.write(format_hex_line(chunk))
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source_file.write("};\n")
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source_file.write(f"const size_t {variable_name}_length = {byte_count};\n")
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def main():
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parser = argparse.ArgumentParser(description="Hexdump a file to a cpp array.")
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parser.add_argument("file", help="Path to the binary file to be dumped")
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parser.add_argument("-d", "--dir", help="Output directory", metavar="OUTPUT")
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parser.add_argument("-n", "--name", help="Name of the array and header/source files", default="data")
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args = parser.parse_args()
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if args.dir:
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try:
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hexdump_to_cpp_array(args.file, args.dir, args.name)
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path = os.path.join(args.dir, args.name)
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print(f"Hex dump written to {path}.hpp & {path}.cpp")
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except FileNotFoundError:
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print(f"File not found: {args.file}")
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except IOError as e:
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print(f"Error: {e}")
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else:
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print("No output dir specified. Exiting.")
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if __name__ == "__main__":
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main()
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69
src/Game.cpp
69
src/Game.cpp
@ -1,15 +1,20 @@
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#include <iostream>
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#include <algorithm>
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#include <random>
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#include <sstream>
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#include "Game.hpp"
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#include "SDL.h"
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#include "SDL_ttf.h"
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#include "words.hpp"
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#include "data/words.hpp"
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#include "utils.hpp"
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#include "default_font.hpp"
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#include "State.hpp"
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const int CHAR_SIZE = 30;
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const int STEP_SIZE = CHAR_SIZE + CHAR_SIZE / 2;
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const int UNDERSCORE_DY = 10;
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const SDL_Color TEXT_COLOR = {255, 255, 255};
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const int MAX_GUESSES = 8;
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void Game::Run() {
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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@ -64,7 +69,24 @@ void Game::Run() {
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SDL_Quit();
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}
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Game::Game() {
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Game::Game() : m_wrong_guesses(0), m_game_state(State::PLAY) {
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const char *defaultFontPath = getDefaultFontPath();
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if (defaultFontPath == nullptr) {
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std::stringstream ss;
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ss << "Font path is not set for this platform (null)";
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auto s = ss.str();
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std::cerr << s << std::endl;
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throw std::runtime_error(s);
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}
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font = TTF_OpenFont(defaultFontPath, CHAR_SIZE);
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if (font == nullptr) {
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std::stringstream ss;
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ss << "Failed to load font: " << TTF_GetError();
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auto s = ss.str();
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std::cerr << s << std::endl;
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throw std::runtime_error(s);
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}
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std::random_device random_device{};
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std::mt19937 rng(random_device());
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@ -81,7 +103,19 @@ Game::Game() {
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}
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void Game::handle_key(SDL_Keycode event) {
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if (!isalpha(event))
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return;
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bool is_valid = guess_corrector->has_char(event);
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if (is_valid) {
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guess_corrector->add(event);
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if (guess_corrector->is_filled_out())
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m_game_state = State::WIN;
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} else {
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m_wrong_guesses += 1;
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if (m_wrong_guesses >= MAX_GUESSES) {
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m_game_state = State::GAME_OVER;
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}
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}
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}
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void Game::draw(SDL_Renderer *renderer) {
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@ -95,13 +129,40 @@ void Game::draw_guesses(SDL_Renderer *renderer) {
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size_t len = strlen(word);
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int total_width = (len - 1) * STEP_SIZE + CHAR_SIZE;
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int start_x = (SCREEN_SIZE.x - total_width) / 2;
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int char_y = (SCREEN_SIZE.y / 2) - CHAR_SIZE / 2;
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int char_y = (SCREEN_SIZE.y / 4) * 3 - CHAR_SIZE / 2;
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for (int i = 0; i < len; i++) {
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int here = start_x + i * STEP_SIZE;
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const SDL_Rect rect = {here, char_y + UNDERSCORE_DY, CHAR_SIZE, 5};
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SDL_SetRenderDrawColor(renderer, 255, 0, 0, SDL_ALPHA_OPAQUE);
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SDL_RenderFillRect(renderer, &rect);
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std::optional<char> current_char = guess_corrector->guessed().lock()[i];
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if (current_char) {
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const char text_to_write[] = {*current_char, '\0'};
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SDL_Surface *surface = TTF_RenderText_Blended(font, text_to_write, TEXT_COLOR);
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if (surface == nullptr) {
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std::cerr << "Failed to create surface: " << TTF_GetError() << std::endl;
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continue;
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}
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SDL_Texture *txt = SDL_CreateTextureFromSurface(renderer, surface);
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if (txt == nullptr) {
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std::cerr << "Failed to create texture: " << SDL_GetError() << std::endl;
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SDL_FreeSurface(surface);
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continue;
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}
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int text_width = surface->w;
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int text_height = surface->h;
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SDL_Rect text_rect = {here + (CHAR_SIZE - text_width) / 2, char_y - text_height, text_width, text_height};
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SDL_RenderCopy(renderer, txt, nullptr, &text_rect);
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SDL_DestroyTexture(txt);
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SDL_FreeSurface(surface);
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}
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}
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SDL_RenderPresent(renderer);
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12
src/Game.hpp
12
src/Game.hpp
@ -1,11 +1,13 @@
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#pragma once
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#include <SDL_rect.h>
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#include <SDL_events.h>
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#include <vector>
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#include <optional>
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#include <SDL_render.h>
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#include "SDL_rect.h"
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#include "SDL_events.h"
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#include "SDL_render.h"
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#include "SDL_ttf.h"
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#include "GuessCorrector.hpp"
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#include "State.hpp"
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const SDL_Point SCREEN_SIZE{800, 800};
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@ -14,6 +16,9 @@ private:
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std::vector<const char *> all_words;
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std::unique_ptr<GuessCorrector> guess_corrector;
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const char *word;
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_TTF_Font *font;
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int m_wrong_guesses;
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State m_game_state;
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public:
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static void Run();
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@ -26,5 +31,6 @@ public:
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private:
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void draw_guesses(SDL_Renderer *renderer);
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};
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21
src/data/hills.cpp
Normal file
21
src/data/hills.cpp
Normal file
@ -0,0 +1,21 @@
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#include "hills.hpp"
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#include "kulle_0_png.hpp"
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#include "kulle_1_png.hpp"
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#include "kulle_2_png.hpp"
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#include "kulle_3_png.hpp"
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#include "kulle_4_png.hpp"
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#include "kulle_5_png.hpp"
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#include "kulle_6_png.hpp"
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#include "kulle_7_png.hpp"
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unsigned const char *hills[] = {
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kulle_0_png,
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kulle_1_png,
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kulle_2_png,
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kulle_3_png,
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kulle_4_png,
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kulle_5_png,
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kulle_6_png,
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kulle_7_png,
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};
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3
src/data/hills.hpp
Normal file
3
src/data/hills.hpp
Normal file
@ -0,0 +1,3 @@
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#pragma once
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extern unsigned const char *hills[];
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4024
src/data/kulle_0_png.cpp
Normal file
4024
src/data/kulle_0_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_0_png.hpp
Normal file
6
src/data/kulle_0_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_0_png[];
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extern const size_t kulle_0_png_length;
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3976
src/data/kulle_1_png.cpp
Normal file
3976
src/data/kulle_1_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_1_png.hpp
Normal file
6
src/data/kulle_1_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_1_png[];
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extern const size_t kulle_1_png_length;
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4123
src/data/kulle_2_png.cpp
Normal file
4123
src/data/kulle_2_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_2_png.hpp
Normal file
6
src/data/kulle_2_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_2_png[];
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extern const size_t kulle_2_png_length;
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4166
src/data/kulle_3_png.cpp
Normal file
4166
src/data/kulle_3_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_3_png.hpp
Normal file
6
src/data/kulle_3_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_3_png[];
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extern const size_t kulle_3_png_length;
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4192
src/data/kulle_4_png.cpp
Normal file
4192
src/data/kulle_4_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_4_png.hpp
Normal file
6
src/data/kulle_4_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_4_png[];
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extern const size_t kulle_4_png_length;
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4219
src/data/kulle_5_png.cpp
Normal file
4219
src/data/kulle_5_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_5_png.hpp
Normal file
6
src/data/kulle_5_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_5_png[];
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extern const size_t kulle_5_png_length;
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4260
src/data/kulle_6_png.cpp
Normal file
4260
src/data/kulle_6_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_6_png.hpp
Normal file
6
src/data/kulle_6_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_6_png[];
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extern const size_t kulle_6_png_length;
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4298
src/data/kulle_7_png.cpp
Normal file
4298
src/data/kulle_7_png.cpp
Normal file
File diff suppressed because it is too large
Load Diff
6
src/data/kulle_7_png.hpp
Normal file
6
src/data/kulle_7_png.hpp
Normal file
@ -0,0 +1,6 @@
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#pragma once
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#include <cstddef>
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extern const unsigned char kulle_7_png[];
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extern const size_t kulle_7_png_length;
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31
src/default_font.cpp
Normal file
31
src/default_font.cpp
Normal file
@ -0,0 +1,31 @@
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#include "default_font.hpp"
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#ifdef __linux__
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#include <filesystem>
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constexpr const char *getLinuxFilePath() {
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const char *fonts[] = {"/usr/share/fonts/truetype/DejaVuSans-Bold.ttf", // openSUSE
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"/usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf", // Debian
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"/usr/share/fonts/TTF/DejaVuSans-Bold.ttf", // Arch
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"/usr/share/fonts/dejavu-sans-fonts/DejaVuSans-Bold.ttf", // Fedora
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};
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for (const char *font: fonts)
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if (std::filesystem::exists(font))
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return font;
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return nullptr;
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}
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#endif
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const char *getDefaultFontPath() {
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#if defined(_WIN32) || defined(_WIN64)
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return R"(C:\Windows\Fonts\Arial.ttf)";
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#elif defined(__linux__)
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return getLinuxFilePath();
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#elif defined(__APPLE__) || defined(__MACH__)
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return "/System/Library/Fonts/Supplemental/Arial.ttf";
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#else
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return nullptr;
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#endif
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}
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3
src/default_font.hpp
Normal file
3
src/default_font.hpp
Normal file
@ -0,0 +1,3 @@
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#pragma once
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const char *getDefaultFontPath();
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@ -1,6 +1,9 @@
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#include <iostream>
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#define SDL_MAIN_HANDLED
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#include <SDL.h>
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#include "Game.hpp"
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int main() {
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int SDL_main(int argc, char *argv[]) {
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Game::Run();
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return 0;
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}
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|
Loading…
x
Reference in New Issue
Block a user