improve char showing
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2ac8c05e1d
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@ -139,9 +139,9 @@ void Game::draw_guesses(SDL_Renderer *renderer) {
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std::optional<char> current_char = guess_corrector->guessed().lock()[i];
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std::optional<char> current_char = guess_corrector->guessed().lock()[i];
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if (current_char) {
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if (current_char) {
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const char *text_to_write = &*current_char;
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const char text_to_write[] = {*current_char, '\0'};
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SDL_Surface *surface = TTF_RenderText_Solid(font, text_to_write, TEXT_COLOR);
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SDL_Surface *surface = TTF_RenderText_Blended(font, text_to_write, TEXT_COLOR);
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if (surface == nullptr) {
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if (surface == nullptr) {
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std::cerr << "Failed to create surface: " << TTF_GetError() << std::endl;
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std::cerr << "Failed to create surface: " << TTF_GetError() << std::endl;
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continue;
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continue;
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