redesign iOS round into fullscreen swipe flow
This commit is contained in:
@@ -3,14 +3,16 @@ import SwiftUI
|
||||
|
||||
struct HermesVideoPlayerView: View {
|
||||
@ObservedObject var coordinator: PlayerCoordinator
|
||||
var cornerRadius: CGFloat = HermesTheme.cornerRadius
|
||||
var fixedHeight: CGFloat? = 224
|
||||
|
||||
var body: some View {
|
||||
VideoPlayer(player: coordinator.player)
|
||||
.frame(maxWidth: .infinity)
|
||||
.frame(height: 224)
|
||||
.clipShape(RoundedRectangle(cornerRadius: HermesTheme.cornerRadius, style: .continuous))
|
||||
.frame(height: fixedHeight)
|
||||
.clipShape(RoundedRectangle(cornerRadius: cornerRadius, style: .continuous))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: HermesTheme.cornerRadius, style: .continuous)
|
||||
RoundedRectangle(cornerRadius: cornerRadius, style: .continuous)
|
||||
.stroke(HermesTheme.accent.opacity(0.12), lineWidth: 1)
|
||||
)
|
||||
.background(HermesTheme.surfaceElevated)
|
||||
|
||||
Reference in New Issue
Block a user