Schack/src/schack/Rook.java

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package schack;
import java.awt.Point;
import java.io.IOException;
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import java.util.HashSet;
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import java.util.LinkedHashSet;
public class Rook extends Piece {
public Rook(boolean isWhite, Point startingPosition) throws IOException {
super(isWhite, startingPosition);
setPieceIcon("Rook");
}
@Override
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public LinkedHashSet<Point> validMoves(Piece[][] pieces) {
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LinkedHashSet<Point> movable = new LinkedHashSet<>();
//Behöver skriva att om rookX = this.position.x så ska vi istället loopa igenom
//int rookY = 0-this.position.y; rookY < 8-this.position.Y; rookY++
//men jag är trög och har spenderat alldles förmycket tid på att vara trög :^)
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// Vänster
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for (int rookX = this.position.x-1; rookX >= 0; rookX--) {
Point pos = new Point(rookX,this.position.y);
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// Instead of checking index and null, try-catch
try {
Piece p = pieces[pos.x][pos.y];
System.out.println(p);
// If this piece is the same team as ours, skip
if (p.isWhite == this.isWhite) {
break;
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}
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movable.add(pos);
break;
} catch (NullPointerException npe) {
// This is an empty spot
movable.add(pos);
} catch (Exception e) {
// This means that the player is at the edge
}
}
// Höger
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for (int rookX = this.position.x+1; rookX <= 7; rookX++) {
Point pos = new Point(rookX,this.position.y);
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// Instead of checking index and null, try-catch
try {
Piece p = pieces[pos.x][pos.y];
System.out.println(p);
// If this piece is the same team as ours, skip
if (p.isWhite == this.isWhite) {
break;
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}
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movable.add(pos);
break;
} catch (NullPointerException npe) {
// This is an empty spot
movable.add(pos);
} catch (Exception e) {
// This means that the player is at the edge
}
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}
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// Ner
for (int rookY = this.position.y+1; rookY <= 7; rookY++) {
Point pos = new Point(this.position.x,rookY);
// Instead of checking index and null, try-catch
try {
Piece p = pieces[pos.x][pos.y];
System.out.println(p);
// If this piece is the same team as ours, skip
if (p.isWhite == this.isWhite) {
break;
}
movable.add(pos);
break;
} catch (NullPointerException npe) {
// This is an empty spot
movable.add(pos);
} catch (Exception e) {
// This means that the player is at the edge
}
}
// Upp
for (int rookY = this.position.y-1; rookY >= 0; rookY--) {
Point pos = new Point(this.position.x,rookY);
// Instead of checking index and null, try-catch
try {
Piece p = pieces[pos.x][pos.y];
System.out.println(p);
// If this piece is the same team as ours, skip
if (p.isWhite == this.isWhite) {
break;
}
movable.add(pos);
break;
} catch (NullPointerException npe) {
// This is an empty spot
movable.add(pos);
} catch (Exception e) {
// This means that the player is at the edge
}
}
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System.out.println("Len of movable: " + movable.size());
return movable;
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}
}