correct
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9ea691f7e6
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@ -71,7 +71,7 @@ Game::Game() {
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std::shuffle(all_words.begin(), all_words.end(), rng);
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word = all_words.back();
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all_words.pop_back();
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guess_corrector = GuessCorrector(word);
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guess_corrector = std::make_unique<GuessCorrector>(word);
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}
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void Game::handle_key(SDL_Keycode event) {
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@ -11,7 +11,7 @@ const SDL_Point SCREEN_SIZE{800, 800};
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class Game {
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private:
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std::vector<const char *> all_words;
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GuessCorrector guess_corrector;
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std::unique_ptr<GuessCorrector> guess_corrector;
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const char *word;
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public:
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@ -4,8 +4,8 @@
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GuessCorrector::GuessCorrector(const char *word)
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: m_word(word),
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m_word_length(strlen(word)),
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m_parts_guessed(std::make_unique<std::optional<char>[]>(m_word_length)) {
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for (size_t i = 0; i < m_word_length; i++) {
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m_parts_guessed(std::make_shared<std::optional<char>[]>(m_word_length)) {
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for (std::ptrdiff_t i = 0; i < m_word_length; i++) {
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m_parts_guessed[i] = std::nullopt;
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}
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}
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@ -37,7 +37,7 @@ bool GuessCorrector::is_filled_out() const {
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}
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std::weak_ptr<std::optional<char>[]> GuessCorrector::guessed() const {
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m_parts_guessed;
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return m_parts_guessed;
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}
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@ -6,13 +6,11 @@
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class GuessCorrector {
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const char *m_word;
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size_t m_word_length;
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std::unique_ptr<std::optional<char>[]> m_parts_guessed;
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std::shared_ptr<std::optional<char>[]> m_parts_guessed;
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public:
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GuessCorrector(const char *word);
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GuessCorrector() = default;
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[[nodiscard]] bool has_char(char to_check) const;
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void add(char to_add);
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